World II

Staff
Users listed below served as World II Staff at one point or another
 * 412maksim (Mod)
 * bradleyb916 (Mod)


 * chewbacca419 (Mod)
 * Eagle (Mod, Lead Mod)
 * ff7perfection (Mod)
 * Friend1y (Mod)
 * GameSultan (Owner)
 * HazMatt94 (Mod)
 * Kilme (Admin)
 * Ninane (Mod)
 * savageroyalty (Mod)
 * Tadg30 (Mod, Lead Mod, Admin)
 * treewojima (Mod)
 * TSoM1959 (Lead Mod)
 * UnPhair (Admin)
 * XHeavyWaterX (Mod)

Towns

 * Able (Lt_Kidboy)
 * Elysium (Eagle)
 * Imaginationland (jimanator200)
 * Ironton (BeansAndRice209)
 * Kulmeria (tonebone27)
 * Naperville (CorruptedSinner)
 * New Hancock (412maksim)
 * Terra Myriad (GameSultan)
 * Tree Civilization (drumm3rboy96)

Groups

 * The Fleet (AlexTurbo, Eagle)
 * Cult of the Squid (Gnonai)
 * The Legion (GameSultan)
 * Army Kids (Lt_Kidboy)
 * Idus (UnPhair)
 * Kulmerians (tonebone27)
 * The Napes (CorruptedSinner)

Directions
Since warps obviously aren't available upon downloading World II, it is a bit more difficult to get around. Below is a guide to getting around to major World II settlements, using New Hancock as the main hub, as the player will spawn here upon download.

From New Hancock, the other four major towns can be accessed in one way or another. One can actually easily walk all the way to Terra Myriad and through Elysium and Kulmeria if one follows the yellow rings left behind from the Cross-CErver Race. This will be fairly time consuming, but it is the only real straightforward path one can take to get to both Kulmeria and Terra Myriad. Alternatively, if one goes to the spawn building (accessed via a large cobble over-water bridge in northwest New Hancock), a rail can be taken to Elysium (room A11), as well as Ironton (labled BeansAndRice209, room A1). In adition, other minor locations such as Fleet Outpost Beta (labled ThePyramid, C11), Phair's Home (C15), the Pablo Cave (C1), and Matt's Island Fortress (C20) are accessible from here. Coordinates for these World II locations as well as others are available on their respective pages.