CEvP Update History

A key feature of CEvP that keeps it alive and fluorishing is that it regularly receives content updates, whether it be for new maps, classes, or gameplay balance.

1/14/2013:

 * Stacking protocol no longer applies to CEvP matches
 * Wool Heads no longer show in Free-for-All gametypes
 * Default Class gets nothing, this fixes several inventory related bugs
 * All classes have a bow, but only have 10 arrows
 * Juggernaut, formerly Heavy is now playable
 * Significant changes to Mage
 * Three new splash potion types, eight of each- Poison I, Slowness I, and Weakness I
 * Enderpearls added
 * Significant changes to Assassin
 * Armor removed entirely with the exception of the Leather Boots
 * Feather Falling III applied to Boots
 * ​Sharpness V sword reduced to Sharpness IV, but given infinite uses as opposed to four
 * ​Significant balance update to Archer
 * ​Punch II reduced to Punch I
 * Iron Sword replaced with Gold Sword
 * ​ Knockback I applied to Sword
 * ​Iron Armor with  Protection III replaced with a standard Leather Chestplate
 * Leather Cap removed to keep Damage Reduction at 24%
 * ​Ammunition increased from 32 to 128- two full stacks
 * Splash Potion of Harming I removed, substituted for Splash Potion of Healing I
 * Given an additional Potion of Healing II, for a total of two
 * ​Minor update to Gladiator
 * ​Resistance I buff reduced from 1:20 to only 0:30
 * Leather Cap removed
 * The Cup map added

1/15/2013

 * Bomberman map added

1/16/2013

 * Nether Village map added

1/19/2013

 * Void Village map added
 * Seven CEs map added

1/27/2013

 * RooCEvelt Maul map added

3/02/2013

 * The Azure map added

3/03/2013

 * Aridia Stronghold map added

3/09/2013

 * Teufort map added
 * Viking class added
 * Saboteur class added