Archer

Archer is a class in CEvP, created by GameSultan. It is one of the original 5 classes.

Equipment
Offensive: ​Potions: ​Armor: ​Buffs/Debuffs:
 * Gold Sword
 * Knockback I
 * Bow
 * Power III
 * Punch I
 * 128 Arrows
 * Potion of Healing II (2)
 * Splash Potion of Healing I (1)
 * Leather Chestplate
 * Leather Leggings
 * Leather Boots
 * Speed I (1:20)

Strengths and Strategies
Archers excel in fighting slow moving targets and targets who are preoccupied with other users. Oftentimes an Archer can sit back and pick at 2+ users while they fight, weakening them and then going in for the kill. Having the high ground as an Archer is also very advantageous. It is important to know when to use the bow and when to use the sword as an Archer; it is often easy for users to forget that they have a secondary weapon to use when other sword-oriented classes close in. Archers can also run away when the going gets tough. If one is running through an open path like on the Split Map or Block Fort, one can turn around quickly and take potshots at their pursuers.

Weaknesses
Archers work best with crowds of 2 or 3. When it comes to groups of 4-7, Archers can easily be overwhelmed by sword-oriented enemies. Archers are capable of suriviving decently in a larger crowd of 7 and up if he or she can use the chaotic environment to their advantage. Archers are directly countered by Monks; they are very difficult to shoot at, and will close in fast and beat the Archer with their strong fists. It is advised to use the sword on Monks when fighting as an Archer; trying to shoot them usually proves futile. An Archer's worst map is the Block Fort; the map is entirely symmetrical so there is no out-of-the-way place to hide. An Archer is better fit to snipe from the roofs and towers of the Apocalyptic Library.

Users Who Main as Archer

 * Eagle
 * The_Fly_Ninja
 * Lt_Kidboy
 * pvtrich

Former Equipment
The Archer bow was once also enchanted with Flame I and 64 arrows; these features were removed as the class was deemed too powerful, although the arrow inventory was increased to 128.

Update History

 * 1/14/2013
 * ​Punch II reduced to Punch I
 * Iron Sword replaced with Gold Sword
 * ​ Knockback I applied to Sword
 * ​Iron Armor with  Protection III replaced with a standard Leather Chestplate
 * Leather Cap removed to keep Damage Reduction at 24%
 * ​Ammunition increased from 32 to 128- two full stacks
 * Splash Potion of Harming I removed, substituted for Splash Potion of Healing I
 * Given an additional Potion of Healing II, for a total of two